We met a second time with all group members present. After much discussion and after lots of ideas being thrown around, we had finally decided on a couple aspects of the game. The art style will be dark and mysterious in a sandy environment, most likely inside of some kind of ancient pyramid. The game style is not set, but we're leaning towards the major theme being a puzzle. The game will also be in the first person to enhance the dark mood and to put the player in the shoes of the main character.
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